1522 18th Avenue #301
Seattle, WA 98122]
lupychica@gmail.com
(425) 890-8764
EDUCATION
DigiPen Institute of Technology
Redmond, WA
2003 – 2008
Master of Science, Computer Science
Louisiana State University
Baton Rouge, LA
1999 – 2003
Bachelor of Science, Mathematics
SKILLS
7 years game and software production experience and general programming in C/C++/C#
Familiar with Lua, mySQL, Javascript, PHP and HTML
Client and server experience
Xbox programming
Agile programming
SOFTWARE DEVELOPMENT
Halo 2 for Windows Vista (2007), Microsoft Games Studios
Feature: Tray & Play
Shadowrun (2007), Microsoft Games Studios
Feature: Software DRM
PGR4 (2007), Microsoft Games Studios
Feature: XLip (Language Interface Pack)
DirectX SDK / Xbox XDK (2007)
Feature: XSim (Controller Input Simulator)
Banjo-Kazooie: Nuts & Bolts (2008), Microsoft Games Studios
Features: Uploading blueprints, gameplay videos, and pictures
Gears of War 2 (2008), Microsoft Games Studios
Feature: Uploading pictures
Lips (2008), Microsoft Games Studios
Features: Marketplace information, song challenges
Xbox LIVE (2008-now)
Features: Presence, Out of Box Experience, Account Recovery, Profile, Kinect Tuner
WORK EXPERIENCE
Microsoft
Microsoft Games Studio Tools and Technology Group
Redmond, WA
Software Development Engineer in Test
2006 – 2007
Ticket Tracker - uploads crash dumps from games (Still used! I’ve seen it in action!)
VINCE - uploaded any information a game wanted
- Tray & Play - allowed a gamer to play a game while it was being installed
- PCCompat - helped a title with PC compatibility for video, audio, and memory issues
- XLip - a feature in the Xbox/DirectX SDK that helped with localization
- XSim – software to give controller input without a controller. It supports recording and playback as well as random inputs
XNA Live Server
Redmond, WA
Software Development Engineer in Test
2007 – 2008
- Flexible technology used in three Microsoft Games Studio titles technology
- Allowed a game to specify the type of data it wanted to store in a database
- Custom client side APIs to store data and retrieve it
- Stress testing
Xbox LIVE
Redmond, WA
Software Development Engineer in Test
2008 – Present
- Presence system for Xbox LIVE - client side APIs including basic and rich presence, signing into LIVE, and notifications
- OOBE (out of box experience). I worked on the version that shipped with NXE as well as the one that will ship with the Kinect Launch.
- Account Recovery – allows a user to recover their Xbox LIVE profile from any console
- Profile – how the profile displays, gamerscore, achievements, gamer zone, profile pictures
- Kinect Tuner – calibrates the Kinect for optimal use
DigiPen Institute of Technology
Redmond, WA
Tutor, Mathematics
2003 – 2006
- Linear algebra, calculus, number theory, as well as higher level maths.